Стеганый Доспех
Броня
Показатель Защиты: 3
Гибкое: +1 к Уклонению
Снаряжение
Thistlefolk Armor
Броня
Показатель Защиты: 3
Seamless: When you take minor damage, roll a d12. If it rolls your level or lower, you can mark a Stress instead.
Улучшенный Латный Доспех
Броня
Показатель Защиты: 7
Очень Тяжелое: −2 к Уклонению и −1 к Проворности
Elundrian Chain Armor
Броня
Показатель Защиты: 2
Reinforced: Increase your armor score by the number of unmarked armor slots you have
Harrowbone Armor
Броня
Показатель Защиты: 5
Resistant: Mark 2 armor slots to make yourself resistant to the incoming damage instead of reducing it by your armor score.
Irontree Breastplate Armor
Броня
Показатель Защиты: 5
Sturdy: Before you mark your last armor slot, roll a d6. On a 6, you use the armor without marking the slot.
Runetan Shield
Броня
Показатель Защиты: 5
Warded: Each armor slot is worth an extra 2d4 against magic damage.
Tyris Soft Armor
Броня
Показатель Защиты: 5
Quiet: +2 to any rolls you make to move without being heard.
Rosewild Armor
Броня
Показатель Защиты: 6
Hopeful: Anytime you need to spend Hope, you may mark an Armor Slot instead.
Продвинутый Латный Доспех
Броня
Показатель Защиты: 8
Очень Тяжелое: −2 к Уклонению и −1 к Проворности
Bellamoi Fine Armor
Броня
Показатель Защиты: 6
Gilded: When you mark an armor slot, you may spend any amount of Hope to also reduce the incoming damage by an amount equal to your proficiency per Hope spent.
Dragonscale Armor
Броня
Показатель Защиты: 6
Impenetrable: When you mark an armor slot, you cannot fill your last hit point as the result of physical damage.
Spiked Armor Plating
Броня
Показатель Защиты: 6
Sharp: Add 1d4 to any damage rolls you make on a successful Melee attack.
Bladefare Armor
Броня
Показатель Защиты: 8
Physical: You cannot use this armor against Magic damage.
Immortal Carapace
Броня
Показатель Защиты: 8
Chitinous Regeneration: Mark a Stress to repair 1 armor slot.
Monett’s Cloak
Броня
Показатель Защиты: 8
Magic: You cannot use this armor against Physical damage.
Runes of Fortification
Броня
Показатель Защиты: 10
Painful: Mark stress every time you use one or more armor slots on an attack.
Легендарный Латный Доспех
Броня
Показатель Защиты: 10
Очень Тяжелое: −2 к Уклонению и −1 к Проворности
Dunamis Silkchain
Броня
Показатель Защиты: 5
Timeslowing: On any incoming attacks, roll 1d4 and add its value to your Evasion score.
Channeling Armor
Броня
Показатель Защиты: 7
Channeling: While this armor is equipped, take +1 to all Spellcast rolls.
Full Reinforced Armor
Броня
Показатель Защиты: 8
Variable: Add +1 to your armor score for every range beyond Melee the damage is coming from.
Veritas Opal Armor
Броня
Показатель Защиты: 8
Truthseeking: This armor glows when anyone within Close range tells a lie.
Cryoclast Armor
Броня
Показатель Защиты: 4
Shattershard: When marking armor slots, deal 1d10 magic damage to the attacker per armor marked. This armor cannot be repaired.
Двуручный Посох
Основное оружие / Магическое
Знание Очень Далеко - к6 (Маг) - Двуручное
Мощное: Бросьте дополнительную кость урона и выкиньте наименьшую.
Скипетр
Основное оружие / Магическое
Влияние Далеко - к6 (Маг) - Двуручное
Универсальное: Влияние Ближний Бой - d10
Боевой Молот
Основное оружие / Физическое
Сила Ближний Бой - к12+3 (Физ) - Двуручное
Тяжелое: −1 к Проворности
Двуручный Меч
Основное оружие / Физическое
Сила Ближний Бой - к10+3 (Физ) - Двуручное
Огромное: −1 к Проворности, бросьте дополнительную кость урона и отбросьте наименьшую.
Длинный Лук
Основное оружие / Физическое
Проворность Очень Далеко - к6+3 (Физ) - Двуручное
Громоздкое: −1 к Уклонению
Палаш
Основное оружие / Физическое
Проворность Ближний Бой - к8 (Физ) - Одноручное
Надежное: +1 к броскам атаки этим оружием
Рапира
Основное оружие / Физическое
Влияние Ближний Бой - к8 (Физ) - Одноручное
Быстрое: Когда вы совершаете бросок атаки, отметьте Стресс, чтобы включить дополнительную цель в зоне досягаемости.
Sableblade
Основное оружие / Физическое
Проворность Ближний Бой - к10+1 (Физ) - Одноручное
Ancient Power: Mark stress before a damage roll to increase your damage total by +3.
Improved Glowing Rings
Основное оружие / Магическое
Проворность Очень Близко - к10+5 (Маг) - Двуручное
Improved Greatstaff
Основное оружие / Магическое
Знание Очень Далеко - к6+3 (Маг) - Двуручное
Powerful: Roll one extra damage die and drop the lowest.
Improved Returning Blade
Основное оружие / Магическое
Координация Близко - к8+2 (Маг) - Одноручное
Improved Scepter
Основное оружие / Магическое
Влияние Далеко - к6+3 (Маг) - Двуручное
Versatile: Presence Melee - d10+3
Improved Broadsword
Основное оружие / Физическое
Проворность Ближний Бой - к8+3 (Физ) - Одноручное
Reliable: +1 to attack rolls with this weapon
Improved Greatsword
Основное оружие / Физическое
Сила Ближний Бой - к10+6 (Физ) - Двуручное
Massive: −1 Agility, roll one extra damage die and drop the lowest
Improved Longbow
Основное оружие / Физическое
Проворность Очень Далеко - к6+6 (Физ) - Двуручное
Cumbersome: −1 to Evasion
Improved Rapier
Основное оружие / Физическое
Влияние Ближний Бой - к8+3 (Физ) - Одноручное
Quick: When making an attack roll, mark a Stress to include an additional target in range.
Improved Warhammer
Основное оружие / Физическое
Сила Ближний Бой - к12+6 (Физ) - Двуручное
Heavy: −1 to Agility
Bonded Staff
Основное оружие / Магическое
Знание Далеко - к6+4 (Маг) - Двуручное
Reliable: +1 on any attack rolls with this weapon.
Casting Sword
Основное оружие / Магическое
Сила Ближний Бой - к10+4 (Маг) - Двуручное
Versatile: Knowledge Far - d6+3
Devouring Dagger
Основное оружие / Магическое
Координация Ближний Бой - к8+4 (Маг) - Одноручное
Scary: Successful attacks also deal +1 stress.
Ego Blade
Основное оружие / Магическое
Проворность Ближний Бой - к12+4 (Маг) - Одноручное
Pompous: Must have a Presence score of 0 or less to use this weapon.
Elder Bow
Основное оружие / Магическое
Инстинкт Далеко - к6+4 (Маг) - Двуручное
Powerful: Roll one extra damage die and drop the lowest.
Hammer of Exota
Основное оружие / Магическое
Инстинкт Ближний Бой - к8+6 (Маг) - Двуручное
Eruptive: When you hit a creature in Melee, each Very Close enemy must make a Reaction Roll (14) or take half damage as well.
Scepter of Elias
Основное оружие / Магическое
Влияние Далеко - к6+3 (Маг) - Одноручное
Invigorating: When you make a successful attack, roll a d4. On a 4, clear a stress.
Wand of Enthrallment
Основное оружие / Магическое
Влияние Далеко - к6+4 (Маг) - Одноручное
Persuasive: Mark stress before rolling Presence to add +2 to the result.
Yutari Bloodbow
Основное оружие / Магическое
Координация Далеко - к6+4 (Маг) - Двуручное
Brutal: For every 6 rolled on a damage die, roll an additional d6 of damage.
Bladed Whip
Основное оружие / Физическое
Проворность Очень Близко - к8+3 (Физ) - Одноручное
Quick: When making an attack roll, mark a Stress to include an additional target in range.
Blunderbuss
Основное оружие / Физическое
Координация Далеко - к6+6 (Физ) - Одноручное
Reloading: Roll 1d6 after the attack. On a 1, you must use an action to reload your weapon before you can fire it again.
Finehair Bow
Основное оружие / Физическое
Проворность Очень Далеко - к6+5 (Физ) - Двуручное
Reliable: +1 on any attack rolls with this weapon.
Gilded Falchion
Основное оружие / Физическое
Сила Ближний Бой - к10+4 (Физ) - Одноручное
Powerful: Roll one extra damage die and drop the lowest.
Greatbow
Основное оружие / Физическое
Сила Далеко - к6+6 (Физ) - Двуручное
Powerful: Roll one extra damage die and drop the lowest.
Knuckle Blades
Основное оружие / Физическое
Сила Ближний Бой - к10+6 (Физ) - Двуручное
Brutal: For every 10 rolled on a damage die, roll an extra d10 of damage.
Steelforged Halberd
Основное оружие / Физическое
Сила Очень Близко - к8+4 (Физ) - Двуручное
Scary: Successful attacks also deal an extra Stress.
Urok Broadsword
Основное оружие / Физическое
Координация Ближний Бой - к8+3 (Физ) - Одноручное
Deadly: When you do Severe damage, deal one extra HP.
War Scythe
Основное оружие / Физическое
Координация Очень Близко - к8+5 (Физ) - Двуручное
Reliable: +1 on any attack rolls with this weapon.
Advanced Glowing Rings
Основное оружие / Магическое
Проворность Очень Близко - к10+8 (Маг) - Двуручное
Advanced Greatstaff
Основное оружие / Магическое
Знание Очень Далеко - к6+6 (Маг) - Двуручное
Powerful: Roll one extra damage die and drop the lowest.
Advanced Returning Blade
Основное оружие / Магическое
Координация Близко - к8+7 (Маг) - Одноручное
Advanced Scepter
Основное оружие / Магическое
Влияние Далеко - к6+6 (Маг) - Двуручное
Versatile: Presence Melee - d10+4
Advanced Broadsword
Основное оружие / Физическое
Проворность Ближний Бой - к8+6 (Физ) - Одноручное
Reliable: +1 to attack rolls with this weapon
Advanced Greatsword
Основное оружие / Физическое
Сила Ближний Бой - к10+9 (Физ) - Двуручное
Massive: −1 Agility, roll one extra damage die and drop the lowest
Advanced Longbow
Основное оружие / Физическое
Проворность Очень Далеко - к6+9 (Физ) - Двуручное
Cumbersome: −1 to Evasion
Advanced Rapier
Основное оружие / Физическое
Влияние Ближний Бой - к8+6 (Физ) - Одноручное
Quick: When making an attack roll, mark a Stress to include an additional target in range.
Advanced Warhammer
Основное оружие / Физическое
Сила Ближний Бой - к12+9 (Физ) - Двуручное
Heavy: −1 to Agility
Axe of Fortunis
Основное оружие / Магическое
Сила Ближний Бой - к10+8 (Маг) - Двуручное
Lucky: Spend a Stress on a failure to reroll your attack and take the new result.
Blessed Anlace
Основное оружие / Магическое
Инстинкт Ближний Бой - к10+6 (Маг) - Одноручное
Healing: During downtime, automatically heal 1 hit point.
Firestaff
Основное оружие / Магическое
Инстинкт Далеко - к6+7 (Маг) - Двуручное
Burn: For every damage dice that rolls a 6, deal stress.
Ghostblade
Основное оружие / Магическое
Влияние Ближний Бой - к10+7 (Люб) - Одноручное
Otherworldly: You can choose whether to do Physical or Magic damage.
Gilded Bow
Основное оружие / Магическое
Координация Далеко - к6+7 (Маг) - Двуручное
Self-Correcting: Any 1’s rolled on the damage dice may be treated as 8’s instead.
Ilmari’s Blunderbuss
Основное оружие / Магическое
Координация Очень Далеко - к6+6 (Маг) - Одноручное
Reloading: Roll 1d6 after the attack. On a 1, you must use an action to reload your weapon before you can fire it again.
Mage Orb
Основное оружие / Магическое
Знание Далеко - к6+7 (Маг) - Одноручное
Powerful: Roll one extra damage die and drop the lowest.
Runes of Ruination
Основное оружие / Магическое
Знание Очень Близко - к20+4 (Маг) - Одноручное
Painful: Mark stress every time you roll damage on an attack with this weapon.
Widogast Pendant
Основное оружие / Магическое
Знание Близко - к10+5 (Маг) - Одноручное
Timebender: You may choose the target of your attack after making your attack roll.
Black Powder Revolver
Основное оружие / Физическое
Координация Очень Далеко - к6+6 (Физ) - Одноручное
Reloading: Roll 1d6 after the attack. On a 1, you must use an action to reload your weapon before you can fire it again.
Bravesword
Основное оружие / Физическое
Сила Ближний Бой - к12+7 (Физ) - Двуручное
Dense: −1 to Agility & +3 to Severe Hit Point Threshold
Clamshucker Axe
Основное оружие / Физическое
Сила Ближний Бой - к10+4 (Физ) - Одноручное
Shuck Armor: Mark stress to permanently reduce target’s damage thresholds by 1 before striking.
Double Flail
Основное оружие / Физическое
Проворность Очень Близко - к10+8 (Физ) - Двуручное
Powerful: Roll one extra damage die and drop the lowest.
Flickerfly Blade
Основное оружие / Физическое
Проворность Ближний Бой - к8+5 (Физ) - Одноручное
Sharpwing: Add your Agility score to this weapon’s damage roll.
Hell’s Hammer
Основное оружие / Физическое
Сила Ближний Бой - к10+7 (Физ) - Двуручное
Devastating: Mark stress before your attack roll to use d20s as your damage dice instead.
Labrys Axe
Основное оружие / Физическое
Сила Ближний Бой - к10+7 (Физ) - Двуручное
Protective: Add +1 to your Armor score.
Meridian Cutlass
Основное оружие / Физическое
Влияние Ближний Бой - к10+5 (Физ) - Одноручное
Dueling: Take advantage on attack rolls when there are no other adversaries or allies in Close range besides the current target.
Retractable Saber
Основное оружие / Физическое
Влияние Ближний Бой - к10+7 (Физ) - Одноручное
Retractable: Blade can be hidden in hilt to avoid recognition as a weapon.
Spiked Bow
Основное оружие / Физическое
Проворность Очень Далеко - к6+7 (Физ) - Двуручное
Versatile: Agility Melee - d12+5
Talon Blades
Основное оружие / Физическое
Координация Близко - к10+7 (Физ) - Двуручное
Brutal: For every 10 rolled on a damage die, roll an additional d10 of damage.
Legendary Arcane Gauntlets
Основное оружие / Магическое
Сила Ближний Бой - к10+12 (Маг) - Двуручное
Legendary Glowing Rings
Основное оружие / Магическое
Проворность Очень Близко - к10+11 (Маг) - Двуручное
Legendary Hand Runes
Основное оружие / Магическое
Инстинкт Очень Близко - к10+9 (Маг) - Одноручное
Legendary Scepter
Основное оружие / Магическое
Влияние Далеко - к6+9 (Маг) - Двуручное
Versatile: Presence Melee - d10+6
Legendary Broadsword
Основное оружие / Физическое
Проворность Ближний Бой - к8+9 (Физ) - Одноручное
Reliable: +1 to attack rolls with this weapon
Legendary Greatsword
Основное оружие / Физическое
Сила Ближний Бой - к10+12 (Физ) - Двуручное
Massive: −1 Agility, roll one extra damage die and drop the lowest
Legendary Longbow
Основное оружие / Физическое
Проворность Очень Далеко - к6+12 (Физ) - Двуручное
Cumbersome: −1 to Evasion
Legendary Longsword
Основное оружие / Физическое
Проворность Ближний Бой - к8+12 (Физ) - Двуручное
Legendary Quarterstaff
Основное оружие / Физическое
Инстинкт Ближний Бой - к10+12 (Физ) - Двуручное
Legendary Rapier
Основное оружие / Физическое
Влияние Ближний Бой - к8+9 (Физ) - Одноручное
Quick: When making an attack roll, mark a Stress to include an additional target in range.
Legendary Returning Blade
Основное оружие / Физическое
Координация Близко - к8+8 (Физ) - Одноручное
Legendary Warhammer
Основное оружие / Физическое
Сила Ближний Бой - к12+12 (Физ) - Двуручное
Heavy: −1 to Agility
Legendary Greatstaff
Основное оружие
Знание Очень Далеко - к6+9 (Маг) - Двуручное
Powerful: Roll one extra damage die and drop the lowest.
Bloodstaff
Основное оружие / Магическое
Инстинкт Далеко - к20+7 (Маг) - Двуручное
Painful: Mark stress every time you roll damage on an attack with this weapon.
Floating Bladeshards
Основное оружие / Магическое
Инстинкт Близко - к8+9 (Маг) - Одноручное
Powerful: Roll one extra damage die and drop the lowest.
Fusion Gloves
Основное оружие / Магическое
Знание Очень Далеко - к6+9 (Маг) - Двуручное
Bonded: Add your Level to the damage result.
Magus Revolver
Основное оружие / Магическое
Координация Очень Далеко - к6+13 (Маг) - Одноручное
Reloading: Roll 1d6 after the attack. On a 1, you must use an action to reload your weapon before you can fire it again.
Midas Scythe
Основное оружие / Магическое
Знание Ближний Бой - к10+9 (Маг) - Двуручное
Greedy: You may spend one handful of gold to increase your proficiency by +1 on a damage roll.
Siphoning Gauntlets
Основное оружие / Магическое
Влияние Ближний Бой - к10+9 (Маг) - Двуручное
Lifestealing: On a successful attack, roll a d6. On a 6, heal a hit point or clear a Stress.
Sword of Light & Flame
Основное оружие / Магическое
Сила Ближний Бой - к10+11 (Маг) - Двуручное
Penetrating: Cuts through solid material.
Thistlebow
Основное оружие / Магическое
Инстинкт Далеко - к6+13 (Маг) - Двуручное
Reliable: +1 on any attack rolls with this weapon.
Wand of Essek
Основное оружие / Магическое
Знание Далеко - к8+13 (Маг) - Одноручное
Timebender: −1 to Agility. You may choose the target of your attack after making your attack roll.
Aantari Bow
Основное оружие / Физическое
Координация Далеко - к6+11 (Физ) - Двуручное
Reliable: +1 on any attack rolls with this weapon.
Curved Dagger
Основное оружие / Физическое
Координация Ближний Бой - к8+9 (Физ) - Одноручное
Serrated: Any 1’s rolled on the damage dice count as 10 points of damage.
Double-Sided Sword
Основное оружие / Физическое
Проворность Ближний Бой - к10+9 (Физ) - Двуручное
Quick: When making an attack roll, mark a Stress to include an additional target in range.
Extended Polearm
Основное оружие / Физическое
Координация Очень Близко - к8+10 (Физ) - Двуручное
Long: Can target all enemies in a line within range with your attack
Hand Cannon
Основное оружие / Физическое
Координация Очень Далеко - к6+12 (Физ) - Одноручное
Reloading: Roll 1d6 after the attack. On a 1, you must use an action to reload your weapon before you can fire it again.
Impact Gauntlet
Основное оружие / Физическое
Сила Ближний Бой - к10+11 (Физ) - Одноручное
Concussive: Spend Hope on a successful attack to launch the target into far range.
Ricochet Axes
Основное оружие / Физическое
Проворность Далеко - к6+11 (Физ) - Двуручное
Bouncing: Spend any amount of stress to hit that many targets in range with the attack.
Sledge Axe
Основное оружие / Физическое
Сила Ближний Бой - к12+13 (Физ) - Двуручное
Destructive: −1 to Agility, all Very Close enemies mark stress on a successful attack
Swinging Ropeblade
Основное оружие / Физическое
Влияние Близко - к8+9 (Физ) - Двуручное
Grappling: Spend Hope on a successful attack to temporarily make the target Restrained, or pull them into melee with you.
Rimeshot Crossbow
Основное оружие / Магическое
Проворность Близко - к6+4 (Маг) - Одноручное
Iceburst Bolts: Mark a Stress before an attack roll to also attack any other creatures within melee range of the target.
Короткий Меч
Вторичное оружие / Физическое
Проворность Ближний Бой - к8 (Физ) - Одноручное
Парное: +2 к урону Основного Оружия в Ближнем Бою
Башенный Щит
Вторичное оружие
Сила Ближний Бой - к6 (Физ) - Одноручное
Барьер: +3 к Классу Защиты, −2 к Уклонению
Короткий кинжал
Вторичное оружие
Координация Ближний Бой - к8 (Физ) - Одноручное
Парное: +2 к урону Основного Оружия в Ближнем Бою
Круглый Щит
Вторичное оружие
Сила Ближний Бой - к4 (Физ) - Одноручное
Прикрывающий: +1 к Классу Защиты
Крюк
Вторичное оружие
Координация Близко - к6 (Физ) - Одноручное
Захват: При успешной атаке вы можете притянуть цель на расстояние Ближнего Боя к вам
Хлыст
Вторичное оружие
Влияние Очень Близко - к6 (Физ) - Одноручное
Треск хлыста: Отметьте Очко Стресса, чтобы отбросить врагов из расстояния Ближнего Боя на Близкое расстояние
Eeligator Scale Shield
Вторичное оружие / Физическое
Координация Ближний Бой - к4 (Физ) - Одноручное
Sharp: Add +2 to your armor score, add +2 to your damage rolls.
Improved Shortsword
Вторичное оружие / Физическое
Проворность Ближний Бой - к8+2 (Физ) - Одноручное
Paired: +3 to Primary Weapon damage in Melee
Improved Grappler
Вторичное оружие
Координация Близко - к6+2 (Физ) - Одноручное
Hook: On a successful attack, you may also pull the target into Melee with you
Improved Round Shield
Вторичное оружие
Сила Ближний Бой - к4+2 (Физ) - Одноручное
Protective: Add 2 to your armor score.
Improved Small Dagger
Вторичное оружие
Координация Ближний Бой - к8+2 (Физ) - Одноручное
Paired: +3 to Primary Weapon damage in Melee
Improved Tower Shield
Вторичное оружие
Сила Ближний Бой - к6+2 (Физ) - Одноручное
Barrier: Add +4 to your armor score, −2 to Evasion
Improved Whip
Вторичное оружие
Проворность Очень Близко - к6+2 (Физ) - Одноручное
Whipcrack: Mark stress to scatter enemies in Melee into close range
Spiked Shield
Вторичное оружие
Сила Ближний Бой - к6+2 (Физ) - Одноручное
Double Duty: +2 to Armor score, +1 to Primary Weapon damage in Melee
Advanced Shortsword
Вторичное оружие / Физическое
Проворность Ближний Бой - к8+4 (Физ) - Одноручное
Paired: +4 to Primary Weapon damage in Melee
Advanced Grappler
Вторичное оружие
Координация Близко - к6+4 (Физ) - Одноручное
Hook: On a successful attack, you may also pull the target into Melee with you
Advanced Round Shield
Вторичное оружие
Сила Ближний Бой - к4+4 (Физ) - Одноручное
Protective: Add +3 to your armor score.
Advanced Small Dagger
Вторичное оружие
Координация Ближний Бой - к8+4 (Физ) - Одноручное
Paired: +4 to Primary Weapon damage in Melee
Advanced Tower Shield
Вторичное оружие
Сила Ближний Бой - к6+4 (Физ) - Одноручное
Barrier: Add +5 to your armor score, −2 to Evasion
Leviathan Scale Shield
Вторичное оружие / Физическое
Координация Ближний Бой - к4+4 (Физ) - Одноручное
Bladed Scale: When you use at least 3 armor slots to reduce damage of an incoming melee attack, also deal 1 hit point to the attacker.
Buckler
Вторичное оружие
Проворность Ближний Бой - к4+4 (Физ) - Одноручное
Deflecting: On an incoming attack, you may spend an armor slot to boost your Evasion score by your Armor score.
Hand Sling
Вторичное оружие
Координация Очень Далеко - к6+4 (Физ) - Одноручное
Versatile: Finesse Close - d8+4
Powered Gauntlet
Вторичное оружие
Знание Близко - к6+4 (Маг) - Одноручное
Charged Attack: Mark stress to increase proficiency by +1 on Primary Weapon attack
Legendary Shortsword
Вторичное оружие / Физическое
Проворность Ближний Бой - к8+6 (Физ) - Одноручное
Paired: +5 to Primary Weapon damage in Melee)
Legendary Grappler
Вторичное оружие
Координация Близко - к6+6 (Физ) - Одноручное
Hook: On a successful attack, you may also pull the target into Melee with you
Legendary Round Shield
Вторичное оружие
Сила Ближний Бой - к4+6 (Физ) - Одноручное
Protective: Add +4 to your armor score.
Legendary Small Dagger
Вторичное оружие
Координация Ближний Бой - к8+6 (Физ) - Одноручное
Paired: +5 to Primary Weapon damage in Melee
Legendary Tower Shield
Вторичное оружие
Сила Ближний Бой - к4+6 (Физ) - Одноручное
Barrier: Add +6 to your armor score, −2 to Evasion
Braveshield
Вторичное оружие
Проворность Ближний Бой - к4+6 (Физ) - Одноручное
Sheltering: Using an armor slot reduces damage for you and all allies in Melee with you.
Knuckle Claws
Вторичное оружие
Сила Ближний Бой - к6+6 (Маг) - Одноручное
Doubled Up: When you make an attack with your Primary Weapon, you may also deal damage with this weapon to another creature in melee.
Primer Shard
Вторичное оружие
Инстинкт Очень Близко - к? () - Одноручное
Locked On: On a successful attack with this weapon against a target, the next hit with your Primary Weapon automatically hits that target.
Diamond-Saw Glove
Вторичное оружие / Физическое
Сила Ближний Бой - к4+2 (Физ) - Одноручное
Delicate Touch: Mark stress to add your Finesse to any damage rolls made with your Primary Weapon
Blinding Orb
Расходник
Blinding Orb - Creates a flash of bright light that causes all creatures in close range to be Vulnerable until they next take Hit Point damage.
Blood of the Yorgi
Расходник
Blood of the Yorgi - Disappear from where you are and immediately reappear anywhere within very far distance.
Bottleship
Расходник
Crack in case of emergency! An enchanted ship in a glass bottle often kept as a failsafe for pirates and merchants alike. When broken, the small frigate inside grows to normal size and can hold 20 peo…
Bridge Seed
Расходник
Bridge Seed - Thick vines grow slowly from where you are standing to somewhere else within far distance, allowing you to climb up or across safely. It dissipates at your next short rest.
Bugbane Berry
Расходник
Bugbane Berry: A delicacy among the residents here, this is a large, red-orange berry with a small insect floating in its center like a pit. When consumed, it provides resistance to magic damage u…
Channelstone
Расходник
Channelstone - Take a spell or grimoire from your vault and use it once, then return it to your vault.
Circle of the Void
Расходник
Circle of the Void - Mark stress. Magical spells are temporarily unable to be cast everywhere within far distance of this object. Everything within this range is immune to magic damage.
Counter Tonic
Расходник
Counter Tonic - Has a chance to heal venom or poison. Roll a number of d6 equal to your Knowledge. If any roll a 6, it works.
Crushed Questions
Расходник
Crushed Questions - These are less than fragments, sand-like stones containing the offcuts of larger questions. Sprinkling them into the wind provides questions on a topic you wouldn’t have though…
Death Tea
Расходник
Death Tea - Any critical successes on an attack roll automatically kill the creature you’re facing. If you don’t get any critical successes on an attack roll before your next long rest, you die.
Dripfang Poison
Расходник
Dripfang Poison - Does 8d10 direct magic damage to a creature who consumes it.
Feast of Xuria
Расходник
Feast of Xuria - Provides a single meal for the party that clears all hit points and stress, and gives 1d4 of hope.
Featherbone
Расходник
Featherbone - Control your falling speed for a number of minutes equal to your level.
Gill Salve
Расходник
Gill Salve - You can breathe underwater for a number of minutes equal to your level.
Grindletooth Venom
Расходник
Grindletooth Venom - Apply to physical weapon to add +1d6 to its next damage roll.
Growing Potion
Расходник
Growing Potion - Makes the drinker twice as large until they choose to drop this form or take their next short rest. Take +2 Strength.
Hogling Crunch
Расходник
Hogling Crunch - Sweet and savory, fatty and acidic - if you can get past the mild dose of toxins it contains, it’ll perk you right up. Mark 2 Stress when you consume. You can move anywhere within…
Hollower’s Folly
Расходник
Hollower’s Folly - A hand made of quartz, shaped to resemble the one stolen from the Mesolith. On a successful Spellcast (16) roll, it will skitter along the ground and up onto a target’s face, la…
Homet's Secret Potion
Расходник
Homet’s Secret Potion - After consuming, on the next successful attack you make that deals magic damage, treat the damage as you would on a critical success.
Hopehold Flare
Расходник
Hopehold Flare - On use, allies within close distance always rolls a d6 when they spend a Hope. On a 6, they get the effect of that Hope without spending it. This lasts until your next short rest….
Hunter’s Ice
Расходник
Hunter’s Ice. A small tab of black ice that, when placed under the tongue, lowers their body temperature to the same as the air around it, making detection by temperature impossible and renders th…
Ice Mansion
Расходник
Ice Mansion. A tightly packed snowball that upon closer inspection is covered in complex creases and lines. When thrown it unfurls creating a large shelter made of ice. Inside is a bed, a cook pot…
Improved Arcane Shard
Расходник
Improved Arcane Shard - Use Finesse to throw at a group of enemies within far range. Any you succeed against take 2d20 magic damage.
Improved Grindletooth Venom
Расходник
Improved Grindletooth Venom - Apply to physical weapon to add +1d8 to its next damage roll.
Jar of Lost Voices
Расходник
Jar of Lost Voices - Release the voices to create a deafening echo of sound for a number of minutes equal to your Instinct score. Anyone within far distance unprepared for the sound automatically …
Jumping Root
Расходник
Jumping Root - You can leap to anywhere within Far range of you without needing to roll. This effect ends when you land there.
Knowledge Stone
Расходник
Knowledge Stone - If you die while holding this stone, one ally may take a card from your loadout to place in their own loadout or vault. When they take this knowledge, the stone crumbles.
Major Arcane Shard
Расходник
Major Arcane Shard - Use Finesse to throw at a group of enemies within far range. Any you succeed against take 4d20 magic damage.
Major Attune Potion
Расходник
Major Attune Potion - Take a +1 to Instinct until your next short rest.
Major Bolster Potion
Расходник
Major Bolster Potion - Take a +1 to Strength until your next short rest.
Major Sharp Potion
Расходник
Major Sharp Potion - Take a +1 to Knowledge until your next short rest.
Major Stride Potion
Расходник
Major Stride Potion - Take a +1 to Agility until your next short rest.
Mirror of Marigold
Расходник
Mirror of Marigold - Spend hope to negate all incoming damage, shattering the mirror. You may also mark stress before it shatters to attempt to reflect it back to the attacker. If you do, make an …
Morphing Clay
Расходник
Morphing Clay - Spend one Hope. The person using this item can alter their face to change their facial features enough to make them unrecognizable until their next short rest.
Ogre Musk
Расходник
Ogre Musk- Keep from anybody from tracking you by physical or magic means until your next short rest.
Pirate’s Friend
Расходник
Enchanted maps that guarantee paydirt! Appearing normally as a blank piece of leathery parchment. When unfurled, on an island at sunrise or sunset, a map with a marked X will appear on the vellum. Cho…
Promissory Note
Расходник
Promissory Note. A devious enchantment created by the mortal realm’s greatest con artist. The holder can walk into any bank and hand this ensorcelled piece of parchment to a teller who will relinq…
Propagator Coin
Расходник
Propagator Coin. When this seemingly unremarkable coin is thrown at an object or creature it doubles itself, then both doubles again, and again, and again… This continues until a ten foot cube is …
Redthorn Saliva
Расходник
Redthorn Saliva - Apply to physical weapon to add +1d12 to its next damage roll.
Replication Parchment
Расходник
Replication Parchment - When you touch this piece of parchment to another, it will copy it exactly. Once it’s made into this copy, it is no longer Replication Parchment.
Sable Sap
Расходник
Sable Sap: The sweet sap from the Sablewood trees can be drizzled over food or eaten by the spoonful. Once per long rest, when you have a calm moment to consume this, you may clear two stress.
Sailor’s Sanctuary
Расходник
A fist sized golden anchor and foot long chain that, when flung from a ship creates a close range circle of perfectly calm, flat water and warm sunny skies around the ship. While within the circle, th…
Showstopper Elixir
Расходник
Showstopper Elixir. Whoever drinks it will feel no direct effects, but to everyone around them, they will suddenly be stunning, terrifying, or awe inducing. Used most commonly by those who wish to…
Shrinking Potion
Расходник
Shrinking Potion - Reduces the drinker’s size in half until they choose to drop this form or take their next short rest. Take +2 Agility.
Sleeping Sap
Расходник
Sleeping Sap - Puts a willing creature to sleep for a full night’s rest. When they awaken, they have all stress cleared.
Stardrop
Расходник
Stardrop - On use, it summons a hailstorm of comets that automatically deal 8d20 physical damage to all creatures within very far range of where it was triggered.
Sun Tree Sap
Расходник
Sun Tree Sap - Roll 1d6. On a 5-6, clear two Hit Points. On a 2-5, clear three stress. On a 1, see the Veil of Death and return changed, taking one Scar.
Sweet Moss
Расходник
Sweet Moss - Consume during a short rest to clear an additional 1d4 hit points or 1d4 stress.
Unstable Arcane Shard
Расходник
Unstable Arcane Shard. Use Finesse to throw at a group of enemies within far range. Any you succeed against take 1d20 magic damage.
Vial of Briarpowder
Расходник
Vial of Briarpowder: Made from shaving thorns of the Wandering Briar, when used on an enemy, it inhibits the clotting of blood. After coating a blade with this powder, the next successful attack y…
Vial of Darksmoke
Расходник
Vial of Darksmoke - Use during an incoming attack to roll a number of d6 equal to your Agility score. Add the highest result to your Evasion score against the attack.
Airblade Charm
Предмет / Прикрепляемый
Attach to a melee weapon to make it able to attack at a Close distance. 3 uses per short rest.
Bloodstone
Предмет / Прикрепляемый
Attach to a weapon. Adds the following feature to a weapon that doesn’t already have a feature:
Brutal *(If any of your damage dice roll their maximum value, roll an additional damage die of tha…
Gem of Alacrity
Предмет / Прикрепляемый
Attach to a weapon to allow you to roll with Agility when using it to attack.
Gem of Audacity
Предмет / Прикрепляемый
Attach to a weapon to allow you to roll with Presence when using it to attack.
Gem of Insight
Предмет / Прикрепляемый
Attach to a weapon to allow you to roll with Instinct when using it to attack.
Gem of Might
Предмет / Прикрепляемый
Attach to a weapon to allow you to roll with Strength when using it to attack.
Gem of Precision
Предмет / Прикрепляемый
Attach to a weapon to allow you to roll with Finesse when using it to attack.
Gem of Sagacity
Предмет / Прикрепляемый
Attach to a weapon to allow you to roll with Knowledge when using it to attack.
Greatstone
Предмет / Прикрепляемый
Attach to a weapon. Adds the following feature to a weapon that doesn’t already have a feature:
Powerful (Roll one extra damage die and drop the lowest.)
Valorstone
Предмет / Прикрепляемый
Attach to armor. Adds the following feature to armor that doesn’t already have a feature: Resilient *(Before you mark your last armor slot, roll a d6. On a 6, you use the armor without marking the s…
Honing Relic
Предмет / Реликвия
Add +1 to one of your Experiences. You cannot hold any other relics.
Alistair’s Torch
Предмет
A magic torch that lights at will and spreads light much farther than it looks like it should. This could fill a cave with light bright enough to feel like its daytime.
Arcane Prism
Предмет
Position this prism in a location of your choosing. Once activated, any allies that stand within close distance of this prism get +1 to their Spellcast rolls. Once it is deactivated, it can’t be activ…
Bag of Ficklesand
Предмет
Bag of Ficklesand - This is a small bag of sand that can be convinced to be much heavier or lighter than it should be with a Presence (10) roll. You can also blow sand in the face of an adversary …
Belt of Unity
Предмет
Belt of Unity - Once per session, you may spend 5 Hope to lead a Tag Team action with 3 PCs instead of 2.
Box of Many Goods
Предмет
Box of Many Goods - A small box that can only be opened once per long rest. When it is, roll a d12. If you roll a 1-6, it is empty. If you roll a 7-10, it contains one random consumable. If you ro…
Calming Pendant
Предмет
Calming Pendant - If you should ever have to mark your last stress slot, roll a d6. On a 5+, don’t mark it.
Chaos Cloak
Предмет
A cloak whose color, texture, and size can be adjusted by any user with the spellcast ability at will.
Charging Quiver
Предмет
When arrows for a bow are kept in the Charging Quiver, damage rolls using the bow deal +2 damage.
Clay Companion
Предмет
Clay Companion - This ball of clay can be sculpted into various animal shapes and will then behave as that animal (a clay spider can spin clay webs, a clay bird can fly). This companion has contin…
Companion Case
Предмет
A carrying case for a small animal companion. While they are inside, the case and the animal are immune to all harm.
Corrector Sprite
Предмет
Corrector Sprite - A tiny sprite who sits in the curve of your ear canal and whispers helpful advice during combat. Once per short rest, you may take advantage on an attack roll. Do not give them …
Desalination Skin
Предмет
Made of a unique composite of ground up immortal crab shell and kelp that’s treated with a variety of rare fish and whale oils. The result is a skin tight, flexible suit th…
Dual Flask
Предмет
Dual Flask - A flask that can hold two different liquids. A small button on the side allows the drinker to switch between them.
Elusive Amulet
Предмет
Elusive Amulet - Once per long rest, activate this to go Hidden until you move from this location. Any enemies who move into line of sight with you while you’re Hidden don’t see you.
Empty Chest
Предмет
A magical chest that will appear empty, even if there are items being kept inside. The owner can use a specific word, phrase, or other trigger when opening the chest to reveal these items.
Fast Fashion
Предмет
Fast Fashion. Enchanted threads woven through these garments allow the user to shift the color, structure, and silhouette of whatever they’re wearing on a whim. However, when removed the garments …
Fire Jar
Предмет
Pour out strange liquid within the contents of this jar to instantly produce fire. The contents regenerate on your next long rest.
Flickerfly Pendant
Предмет
Flickerfly Pendant - While wearing your melee weapons dealing physical damage extend with a gossamer sheen. You can hit creatures up to very close range.
Friction Boots
Предмет
Friction Boots. Heavy, warm boots with fantastic ankle support and magically attuned soles that adjust the friction to adapt to difficult surfaces of all kinds. The wearer is immune to slipping an…
Glamor Stone
Предмет
Activate this pebble-sized stone to memorize a look - hairdo, makeup, outfit. You may spend a Hope to instantly re-create this look at any time.
Glider
Предмет
Glider - A small parachute that can be deployed by marking Stress. It allows the user to glide down from a high place safely to the ground below.
Homing Compasses
Предмет
Homing Compasses - Two compasses that only point at each other no matter how far apart they are.
Hopekeeper Locket
Предмет
Hopekeeper Locket - During a long rest, if you have 5 Hope, you may spend 1 Hope and imbue the locket with your bountiful resolve. If you ever have 0 Hope, you may use the locket and gain 1 Hope. …
Icesight Goggles
Предмет
Icesight Goggles. Many beasts of the frozen wastes use the ice and snow as camouflage. These goggles detect minute heat signatures in blood and breath while also sharpening focus and giving a more…
Infinite Bag
Предмет
Infinite Bag - Items put into this bag are stored in a pocket dimension and can be retrieved at any time.
Jag-Striding Boots
Предмет
Jag-Striding Boots: Boots with soles of stolen stone. Heavy, but they remember the motion of the waltz. Mark stress to increase your Evasion by +2 until your next roll with Fear. When you avoid an…
Lakestrider Boots
Предмет
Lakestrider Boots - You may walk along the surface of water as if it were soft ground.
Lorekeeper
Предмет
Lorekeeper - Store the name of up to three hostile creatures. Next time you face them, take +1 on any action rolls against them.
Minor Health Potion Recipe
Предмет
Minor Health Potion Recipe - During downtime, spend one of your downtime moves and a handful of gold to craft a Minor Health Potion.
Minor Stamina Potion Recipe
Предмет
Minor Stamina Potion Recipe - During downtime, spend one of your downtime moves and a handful of gold to craft a Minor Stamina Potion.
Mythic Dust Recipe
Предмет
Mythic Dust Recipe - During downtime, use one of your moves and a bag of gold to craft Mythic Dust.
Paragon’s Chain
Предмет
Paragon’s Chain - Once per long rest, you may use a downtime move to meditate on an ideal or principle you hold dear and focus your will into the chain. Until your next long rest…
Phoenix Feather
Предмет
Phoenix Feather - While you have any quantity of Phoenix Feathers, when you drop unconscious and roll to see if you take a scar, always take +1 to the die result.
Piercing Arrows
Предмет
When firing a bow, you may use Piercing Arrows to add your proficiency to your damage roll. 3 uses per short rest.
Piper Whistle
Предмет
A handcrafted whistle. Each that are made have a distinctive sound, and the piercing tone can be heard across a one mile radius.
Pocket Fire
Предмет
Pocket Fire. The magic isn’t actually the fire, but rather the small square of magically treated cloth that it’s wrapped in. The flame can be removed from the cloth and placed on flammable materia…
Portal Seed
Предмет
Portal Seed - Plant this in the ground to grow a portal in this spot. The portal will be ready to use in 24 hours and you may travel to any other spot you’ve planted a portal seed. A portal may …
Returning Stone
Предмет
Returning Stone: This small stone can be placed anywhere, and will teleport to your hand under one of the following conditions: somebody comes within close range, somebody within very close range …
Ring of Resistance
Предмет
Ring of Resistance - Once per long rest, activate this ring to only take half damage on an incoming attack.
Ring of Silence
Предмет
Ring of Silence - Spend a Hope to activate this ring until your next short rest. Your footsteps are silent.
Sableleaf Shoes
Предмет
Sableleaf Shoes: A set of shoes sewn out of the leaves of the Sablewood trees. They are light and flexible. Wearing them lets you spend Hope to take advantage on agility rolls while in Sablewood.
Savings Pouch
Предмет
Savings Pouch. A magically entangled set that includes a coin pouch and a gilded chest. When coins are deposited into the pouch they are instantly transferred to the chest, so long as the two obje…
Silver Tongue
Предмет
Silver Tongue. A hollow metal tongue with attached molar bands. When worn over one’s own tongue they are granted the advantage on Presence checks to persuade or deceive.
Skeleton Key
Предмет
Use this to make a Finesse roll at advantage when attempting to open a locked door.
Speaking Orbs
Предмет
A pair of orbs that allow any creatures holding them to communicate with each other across any distance.
Strand of Raw Magic
Предмет
Strand of Raw Magic: This animates an object temporarily when wrapped around it, causing it to move erratically and (sometimes) take on sentience. Do not touch this with your bare hands. Ever.
Suspended Rod
Предмет
A flat rod inscribed with runes. When it is activated, it is immediately suspended in place where it is. It cannot move, does not abide by the rules of gravity, and will remain in place until it is de…
Untethered Tent
Предмет
Untethered Tent: A floating tent weighted down with stabilizing stones, the perfect place to rest for one that wants to stay just off the ground while they sleep. During a long rest, you always ga…
Vial of Darksmoke Recipe
Предмет
Vial of Darksmoke Recipe - During downtime, spend one of your downtime moves and mark a stress to craft a Vial of Darksmoke.