Forager

As an additional downtime move, you may roll 1d6 to see what you forage. Work with the GM to describe it, and add it to your inventory as a Consumable. Your party may carry up to five foraged Consumables at a time.

  • A unique food. (Clear 2 Stress)
  • A beautiful relic. (Earn 2 Hope)
  • An arcane rune. ( +2 to a Spellcast Roll)
  • A healing vial. (Clear 2 Hit Points)
  • A luck charm. (Reroll all Duality or Damage Dice)
  • You may choose one of the above options.

1

Forager

As an additional downtime move, you may roll 1d6 to see what you forage. Work with the GM to describe it, and add it to your inventory as a Consumable. Your party may carry up to five foraged Consumables at a time.

  • A unique food. (Clear 2 Stress)
  • A beautiful relic. (Earn 2 Hope)
  • An arcane rune. ( +2 to a Spellcast Roll)
  • A healing vial. (Clear 2 Hit Points)
  • A luck charm. (Reroll all Duality or Damage Dice)
  • You may choose one of the above options.

Умение