Forager
As an additional downtime move you can choose, roll a d6 to see what you forage. Work with the GM to describe it and add it to your inventory as a consumable. Your party can carry up to five foraged consumables at a time.
- A unique food (Clear 2 Stress)
- A beautiful relic (Gain 2 Hope)
- An arcane rune (+2 to a Spellcast Roll)
- A healing vial (Clear 2 Hit Points)
- A luck charm (Reroll any die)
- Choose one of the options above.
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