Adversary Type
An adversary’s type represents the role they play in a conflict. When building encounters, utilizing a mix of types helps create a dynamic and engaging challenge. The adversary types are as follows:
- Bruisers are tough and deliver powerful attacks.
- Hordes are groups of identical creatures acting together as a single unit.
- Leaders command and summon other adversaries.
- Minions are easily dispatched but dangerous in numbers.
- Ranged are fragile in close encounters but can attack from a distance for high damage.
- Skulks maneuver and exploit opportunities to ambush opponents.
- Socials present unique challenges to overcome through conversation rather than combat.
- Solos present a formidable challenge to a whole party, with or without support.
- Standards are rank-and-file adversaries representative of their fictional group.
- Supports enhance their allies and disrupt their opponents.
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